Design an Adventure?
Can design be adventurous? Yes of course, it actually is. When you actually work on design there are a lot of decisions that one has to take. And for most of these the designer doesn’t necessarily have user research data. Thus most decisions are built on intuition, experience, understanding etc. So for most of this part there is complete “Black out” about how will the users reacts to it. You can never be sure till you launch the product and start to get feedback. Thus design is pure adventure…you don’t know how the design will go with users. You will be biting your nails till the design goes out.
A lot can go against this as well; that ideally you should know every bit about the user and should design for it. But practically speaking this is impossible. My little experience in design has showed me that “most” UI designer are afraid of taking decisions in these case. I feel that’s the best part – a little “sensible” and “logical” experiment is what makes design so exciting, right?
Failure is just a step forward to success :)
Be a responsible adventurer…and enjoy your designs.
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